Friday, December 6, 2019

​​Pistol Whip (SteamVR)

Step one, put on the VR Headset. Step two, pick up the touch controllers. Step 3 start Pistol Whip. Step 4 become John Wick.  

This is a VR rhythm game where you are propelled through a level with pistol(s) in hand shooting enemies and dodging bullets to the beat of the music.  You are constantly in motion and the action never stops until the song has ended or you get hit by 3 bullets.  After my first hour of playing I was drenched in sweat and the next day I was sore all over, but it was worth it.  I've been trying to use VR as an exercise replacement recently and this game along with Beat Saber is a decent workout.  

There are around 10 stages that have 3 difficulties and I started on normal and I was able to finish each level and it was a good challenge, then I cranked it up to hard and lasted about 20 seconds.  There are a ton more enemies at that difficulty which I actually like since it made me feel more like John Wick and thankfully the game has a no fail mode like Rock band so I turned that on since it only affects your score which I really don't care about that. The game is a blast and is perfect for parties as each stage last 2-3 minutes and watching another person dodge and shoot makes for some good times.  There are more stages planned with the next one releasing next week.  

Verdict:  Buy  

Darksiders Genesis

I really like the Darksiders games and each one has been a different experience.  Darksiders 1 was like a hardcore Zelda with great puzzles and intense combat, the second was more combat focused like the old God of War games, but with a ton of loot, and the 3rd felt like Dark souls.  

The latest game is somewhat like Diablo with it's isometric camera and combat, but it doesn't have a ton of weapon and armor drops.  It actually feels more like the Lara Croft isometric games that came out a couple of years ago.  If you play solo you can switch between two characters, Strife and War, and each one has their own abilities and combat styles that you will have to switch between regularly.  It has couch and online co-op which is nice.

I've only put in an hour so far and I like it, the combat is quick and fluid and I like the art style. One nice feature that I wish more games had is that you can increase the font size which is nice when you are playing at 4K as some text is just too small, Outer Worlds are you listening?

I do have a couple of gripes.  I really don't like the voice for Strife as it doesn't seem to fit the character for me, War is awesome though.  The map is awful as I had a hard time finding my character and since there are a ton of secrets and hidden paths you need to use it a lot so hopefully I just missed something or they will patch it.    

Mitch bought the game on Stadia and so far he has had an excellent experience with the platform and I'll have to take his word on that as I was not a founder and somehow I don't trust google to keep it going for more than a couple of years.  

Verdict:  Buy

Halo Reach

Since I have game pass I gave it a quick try on PC and it had an issue where the audio sounded muted and it really ruined the experience so I'll give it another they fix that issue.  Other than that the game looked and controlled fine so I'm excited to try it as it's one of two Halo games that I have never finished.  



Friday, November 15, 2019

Star Wars: Fallen Order

Good
  • Finally a good Star Wars game, how long has it been? 
  • The tutorial level is awesome and filled with some huge set pieces.   It nails the Star Wars feeling. 
  • The graphics look great in HDR especially the lightsabers, and I love using the lightsabers as a source of light in dark caves.
  • Of course the music is awesome and the sound effects put a huge smile on my face.  
  • The combat at the hardest difficulty level feels like Dark souls lite, but it's not as punishing which I'm happy with.  I love the Dark Souls games and wanted an adventure game to take some of its ideas and they did it perfectly. 
  • The lightsaber skills are fun to use and the kill animations are awesome.
  • Exploring the world is fun with tons of secrets and shortcuts to find.
  • Voice acting and story is decent and I'm curious to find out more.
  • If you fall off a cliff you come back right where you fell off with a little bit less health.  
  • If you have a good PC just get the Origin Premier sub for $15/month so you can play this game pretty cheap. The length is around 12-20 hours so easily beatable in a month. 
Bad
  • Remember to let go of the block button before trying to attack otherwise nothing happens. 
  • Read reports of long loading times but mine have been quick on PC.
  • Miss R2D2 and C3PO.  
Verdict


  • Can't wait to play this weekend. 
  • Recommend if you like Star Wars or adventure games. 

Wednesday, November 6, 2019

Call Of Duty Modern Warfare, Xbox Elite Controller V2

Well I think I'm going to get back into the swing of things and start pumping out some gaming blogs again.   I've gotten some new toys since I last posted and it's November now so there are a ton of games to talk about.

Call of Duty Modern Warfare (PC)

I remember when Call of Duty 4: Modern Warfare first came out in 2007, and how addicted I was to the multiplayer.  I remember gushing about it to my friends, Joe and Rusty, and got them addicted as well, with Rusty so enamored he played just about every night for an entire year.  The leveling up and constant feed of new guns was exciting and addicting.  When you reached the max level it was a tough decision whether to prestige or not and start all over again. Each year when a new version would release I'd spend a couple of months playing with friends and having a blast. Since the release of the Xbox One though I really haven't played the series much at all.  The main reason is I like playing on the PC for the better graphics and loading times, but I also like to play with a controller and using that on PC vs users with a k/b mouse never turned out very well. 

I wasn't planning on buying the new version, but it came with my video card and I must say the game is stirring up those old feelings.  The best part is that the game is now cross platform and it groups users based on input mode so I'm able to play on my PC being match with others using a controller so now it's perfect.  The game went back to its origins and feels like the older games.  In the recent releases the game was about moving around the maps with lightning speed and twitch shooting, this game rewards tactical play which makes it much easier for us "older gamers".   There is so much to unlock, you still unlock a gun at each level, but now each gun its own set of unlocks so you are constantly getting something for every match you play.  There's been so many times I've started to quit the game and saw that I'm 2 kills away from an awesome attachment that I play another round. 

The campaign is great so far with some unbelievable graphics, this is one good looking game and it runs at 4K 60fps with HDR and ray tracing with no issues.  The sound is amazing as well and I've had to turn down the volume as the explosions and gunfire keep rattling my walls that I think I am in a warzone.  All the maps are free as well this year so no more map packs that split the community.  Call of Duty is back!!!!

Xbox Elite Controller V2

I've had the original Elite Controller since it first came out and it's my favorite controller. The main reason is the addition of the 4 paddles on the back which can be mapped however you like.  I hate clicking in the Left stick to run especially in COD where you do that a lot.   I bought a program, REWASD, that allows me to map the paddles to any keyboard or mouse button since the Xbox software only allows remapping to the original buttons.  The only issue I had was that the rubber grips came off and I tried super glue but that only worked for so long until I got some new grips. 

I wasn't sure that I really needed to get the new V2 since it's $179 which is $30 more than the V1 which is already a lot to spend on a controller.  After spending last night using it though for me this is the best controller I've ever used.

Pros

  • Buttons have a nice tactile feel when pressed
    • Every button, including the paddles, have a nice feeling "click" when you press them which sounds silly but somehow it makes a huge difference
  • Paddles are shorter
    • I wasn't sure that I'd like the feel of the shorter paddles but with the new "click" they feel awesome and much better than before. 
    • With the longer paddles I would sit the controller down and it would trigger the button and this is no longer the case.
  • Analog Stick Tension
    • You can adjust the tension in the analog sticks and I've used that on the right stick to make aiming in FPS games so that I can up the aiming speed.  
  • 3 Internal Profiles
    • You can store up to 3 profiles for remapping different games.
    • There is a now a light for this switch which I'm not a fan of since I play in a dark room. 

Mixed

  • Built in Battery and Charger
    • I'm not really a fan of non replaceable batteries
    • Comes with a charger that sits in the carrying case so you can charge from there which I really like and it works with the chatpad attached as well. 
  • Grips
    • They have redesigned the grips, but I'll have to see if it holds up over the long run.

Cons

  • The V1 accessories do not work with the V2.
    • Not a huge deal but it would have been nice to have more stick choices.

Tuesday, October 9, 2018

Spider-Man

Spider-man

  • Growing up I rarely read comic books, but I do remember having a Spider-Man penny Bank.  My dad owned a Marina in Hot Springs, anecdotally the Dillard's stored their boat there back in the 80's, and he would bring home pennies every night.  One of the local banks was having a penny drive and when I took my bank to cash in I had over $103 in pennies that I used to open my first account that I still have to this day.  
  • About 12 years ago I wanted to read the original Spider-Man comics but didn't want to spend a ton of money and luckily they started coming out with comic collection books that included 50 comic books in order, but just in black and white.  I read about 3 of those and really liked the character.  
  • The Sam Rami movies were OK, but those and other movies and games about Spider-man never really got the character right.  The biggest thing they missed was the banter Spider-man had while fighting the bad guys.  The latest movies have done a better job but this game truly nails it.  He is constantly deriding the bad guys and making bad puns and just having a good time during some intense fights.  He feels like the Spider-man in the comics.  The other thing they get right is showing that Peter Parker is a genius scientist that makes all the gadgets he uses. 
  • The game starts many years after Peter Parker has become Spider-man so you are not playing through the backstory which people already know.  They integrate the open world tasks of collecting items in the form of backpacks scattered around the city but each one is a piece of memorabilia from his past that rewards the comic book readers and movie fans with some cool tidbits. 
  • You play as some other characters from the universe as well and those were cool at first but the missions they were in felt kind of the samey after awhile and I just wanted to get back to being Spider-man.
  • The animations in this game are amazing and it's just fun to web your way throughout the city and watching all the moves he can perform by just pressing a couple of buttons.  When you start fighting the animations kick into overdrive as each battle becomes more and more chaotic with different types of enemies and you are constantly getting new moves and gadgets to increase your arsenal. 
  • Another great thing was how they implemented new costumes.  There are around 20 different costumes you can unlock and each one has a unique power associated with it, but once it's unlocked you can use that power with any costume so you aren't stuck in a costume you don't like just because you like the power it gives you.  Brilliant.  
  • Of course the graphics are amazing and the HDR implementation is really stunning.  I was actually impressed the first time I entered into a air conditioning shaft, it was awesome.   
  • The story was entertaining and well paced and could even be a plot for a new Spider-man movie. 
  • I only have a couple of quibbles.  The side missions could have been more varied as you are kind of doing the same thing over and over.  Also there are a lot of loading screens.  
  • Overall this is a game this is a must play and one that may even be worth buying a PS4. 


Tuesday, July 31, 2018

No Man's Sky Next, Tomb Raider

No Man's Sky Next

  • When the game first came out I put about 20 hours into it and thought it was a nice zen game.  I was hoping for something truly special and it was just OK and hadn't played it since.  
  • They have been releasing free expansions over the last couple of years and a big one just dropped this week so I thought I'd fly back in.  
  • I started a new save since I hadn't played in so long and wasn't sure where I left off and thought it would be easier to learn everything new.
  • The starting tutorial did a nice job of explaining all the new features and it had a nice progression.
  • They made some drastic changes in the crafting system where you have to refine elements into other forms using special machines.  This seems nice at first then it's just a chore since refining takes actual real time so you are waiting on those to complete before making something else.   
  • All these changes make the game feel more dense, but the core game play loop is the same and unfortunately it's not enough for me.  
  • I like the idea of exploring and finding new diverse planets and even though they did make the planets(ring planets)  and terrain more variable there is still not much to do differently on each planet.
  • There are quests that you can undertake and so far they just been find x of this mineral, kill x sentinels, or find a bounty that leads to a space battle nothing really interesting.  
  • Now the biggest feature is multi player and I didn't give that a shot so maybe that would change my opinion of the game as roaming around space with friends and just chilling could be cool. 
  • I do like the game but I wanted something special and as I mentioned at the top it's just OK.   

Tomb Raider and Rise of the Tomb Raider

  • With the announcement of the last game in the latest Tomb Raider Trilogy releasing soon, I thought I'd go back and play through the other two again, I especially wanted to see them in 4K on my OLED.  
  • I remember really liking the first game and kind of preferred it to the second as it was a more focused game.  
  • The first game still holds up and was fun playing through it again without having to worry about trying to find everything and just enjoyed the story, exploration, and combat
  • The sound in the game is amazing and it rattled my game room constantly especially the shotgun, it would trigger my buttkickers into overdrive.   The second game supported Dolby Atmos so I was really eager to give that a try. 
  • Unfortunately only the console versions of Rise of the Tomb Raider supports Dolby Atmos so I had to play it on my Xbox One X.  I would have liked to played it on my PC since I have all the DLC there but was surprised at how well the game ran at 4K resolution on the Xbox.
  • The HDR implementation is awesome and really adds to the game especially in exploring dark caves using a torch or a light stick.  
  • The sound is exceptional as well and I'll have to experiment to see if I can notice the difference in the ATMOS mix. 


Tuesday, June 12, 2018

Overload and Elite Dangerous

Overload

  • This game is a spiritual successor to the old Descent games that I loved back in the day.  
  • I got out my HOTAS setup, which I haven't used in years, and wow is this game fun.  I'm still learning the controls so I'm dying a lot. You can play with a kb/m and do much better but it's not the same feeling you get with actual plane controls.  
  • Once you throw on the VR headset the game goes to another level. The VR implementation is perfect and you feel like you are piloting a real ship.  
  • I have gotten a bit queasy at times, but I think that's due to me using the HOTAS and not having the controls down pat.  When things get hectic I am not sure of my controls so I'm flying erratic and my eyes are not sure where to focus.  
  • The game has a 15 level singe player campaign, challenge modes, and mutiplayer so there is a lot of content for the $30 asking price.
  • https://youtu.be/lKuILmzw6H8

Elite Dangerous

  • Since I already had my HOTAS out for Overload I decided to get ED and give it a spin.
  • The games are vastly different, Overload is fast and in your face while ED is just you alone is space trying to learn how to pilot a space ship without blowing yourself up. 
  • The game is complicated and will take some time to learn, but you feel like you are actually learning how to fly a space ship.  
  • The game of course supports VR and once again the VR mode is a better way to play.  
  • In Non-VR mode you have menus on the left and right that come up by button presses, in VR when you look to the left or right the menu's automatically appear. You can also target anything by just looking at it instead of having to aim your ship at the object.
  • The first time you exit hyperspace and come to a screeching halt in front of a sun is awesome. 
  • I played the first night and had a great time and didn't have many issues, I mostly had to look at how the actions were mapped to my controls.
  • The next day I found out about VoiceAttack and HCS Voice Pack modules.  They allow you to control your ships functions with your voice. The Voice Pack gives you a virtual AI that you  communicate with and they are voiced by sci-fi actors and I had to chose William Shatner.  He has over 1500 lines of dialog it makes the game super immersive and the ship much easier to control.  
  • The main issue i have is navigating the map to find  out where I need to go so I'll look up some tutorials for that. 
  • I really wish they would make a new Star Wars Tie Fighter game.  


Wednesday, May 16, 2018

Samsung CHG90, Beat Saber, Sim Rig

Samsung CHG90 Monitor

Overview

  • Curved 49" at 32:9 resolution.  It's a beast.
  • I really need to stop buying monitors.  

Good

  • The monitor is huge and luckily it fit on my Obutto monitor stand after 3 unsuccessful attempts of trying to install it on the bracket upside down.
  • I had triple screens awhile back, but never liked the bezels and all the wires associated with the setup.  So now I have basically the same thing with just 2 wires.  
  • I mainly bought it for my racing rig and it works perfect for racing games as it looks like a windshield.  
  • Playing FPS games on it is awesome as well, but it can be a bit disorientating at first since the screen is so large, it takes some time to get used to. 
  • The curved screen makes sense for a PC monitor because I sit close and the whole screen is in my peripheral vision that it sometimes feels a bit like VR.  
  • It is only 3840x1080P so it's not the sharpest resolution, but it does support HDR and 144Hz.

Bad

  • It supposedly has the same QLED panel as their new Samsung TV's but it can't compare to my OLED.  The blacks are nowhere close to being pure darkness.
  • Surprisingly most games do support the resolution, but some of the UI elements can't be moved so like in Pillars of Eternity the character tabs are on the far left corner which makes them tough to use. 

Beat Saber

Overview

  • VR Music Rhythm game with Light Sabers. 
  • Did I mention Light Sabers? 

Good

  • The game play is simple but extremely fun, this is a game that wouldn't work without VR.  
  • You have two light sabers that are red and blue, colored squares with an arrow come down a lane towards you that shows you which way to slice the block in half and which light saber to use.
  • The amount of force you use to slice the block determines your point score so it encourages you to go crazy.
  • The music is written specifically for the game so it actually feels like a dance once you start getting to the higher difficulties.
  • The game is a great way to workout.  After playing about 3 songs I was starting to sweat and after 30 minutes I was curious how many calories I had burnt.

Bad

  • Game is in early access so there is only 10 songs currently. 
  • When you swing the light sabers around they don't sound like the ones from Star Wars. 
  • You will sweat so dress appropriately.  

Racing Sim Rig